The War Room's 2024 Challenge wrap-up is on Saturday, January 18 (about 7:30am Sunday, Adelaide time) on Roughie's channel. |
As I’ve
stated here recently, I thought I was done with setting myself challenges or
goals with A Fast Game or regarding gaming generally. Two years in a row I
stated a couple of seemingly achievable tasks or milestones only to fall short
of my own expectations. To hell with it, I said to myself, I’ll just play
games, review the ones I like, and have some fun with it.
Then I watched
the War Room on Sunday (for the uninitiated, you can find some details about
the War Room in this post). Each January, idjester sets a
challenge for the show’s regular viewers (roughly half of which seem to also be
YouTube content creators). Jester’s been doing this for at least four or five
years (I’m not sure if he did it in their first year, but the guys will be
hitting the show’s sixth anniversary in a just couple of weeks). It was one of
these 10 Game Challenges that inspired me to attempt my own 6x6 Challenge in my
first year of writing A Fast Game.
As I
said in a previous post, despite my misgivings about goal-setting, I decided to
participate in the War Room’s 10 Game Challenge this year. I ran through the
rules for the 10 Game Challenge in the aforementioned post, but essentially you
have to pick ten games you intend to play in 2025 (plus two substitute games,
in case you’re for some reason not able to fulfil one or two plays, or you’re
just not feeling it for an early choice – it happens), and post the list on the
Tac UP group on Facebook (or alternatively, you can email the list to
Jester – I think his contact details are on his YouTube channel).
Having
decided to take on the Challenge, I wanted to nail down my list before I
slipped into an endless cycle of swap-outs. The two guidelines I set myself were
that I should pick games that can be played in a couple of hours, and that at
least half of them should be games I can play solo (two-handed) if necessary. I
wanted to stick to a shorter length because most of my face-to-face gaming happens
on weeknights these days. The solo-able games are for when the weeknight games
don’t come off.
Five of the games I’ve played before, the other five in the main list are relatively
new (to me, at least). The two reserve games are 2025 releases that I don’t
have yet, but that are due to be released in the first half of the year.
So,
without further ado, may I present my maiden (annotated) 10 Game Challenge
selection for 2025:
1. Men of Iron Tri-pack (GMT Games, 2020)
I’m
embarrassed to say, I haven’t yet completely punched my copy of the Men of Iron
Tri-Pack, which contains (as the name would suggest) the first three volumes in
the Men of Iron series; Men of Iron (GMT Games, 2005), Infidel
(GMT Games, 2011), and Blood and Roses (GMT Games, 2014). The set also
includes Agincourt (RBM Studio, 2009), which first appeared in C3i magazine. This
is probably what we’ll play first. It’s on a half-sized map, with slightly
larger counters (9/16” I think, as opposed to the half-inch counters throughout
the rest of the game), and it’s a good excuse to recite the St Crispin’s Day speech.
2. Napoléon 1807 (Shakos,2020) (Battle of Eylau AAR)
Napoleon 1807 is the follow-on game from Denis Sauvage’s Napoléon 1806 (Shakos, 2017 – link to review). It’s more of the same in a number of ways, with a bigger map and numerous scenarios. We’ve played this a couple of times, but only the battle scenarios, usually three or four turns. There are several campaign scenarios, including Eylau and Friedland, that run over ten or more turns, so I’m keen to try one of these.
3. Dawn's
Early Light: The War of 1812 (Compass Games, 2020) (AAR)
I have
a soft spot for the War of 1812, and own several games covering various situations
in the conflict, but this is the only one covering the whole war. It’s a Card-Driven
Game with some novel aspects, and an interesting area movement/control
mechanic. I’ve only played this double handed (always difficult with a CDG), so
I’m looking forward to trying it out against a human opponent.
4. Waterloo, 1815: Fallen Eagles II (Hexasim, 2022) (unboxing)
This is
my first Eagles of France game. I’m a big fan of Hexasim, and I’ve heard a lot
of good things about the series, so I’m looking forward to diving into this
one. The Mont-Saint-Jean scenario is a two-map affair, so probably impractical
for our purposes, but the Fallen Eagles II also includes three smaller
scenarios that should fit the bill.
5. Brothers at War, 1862 (Compass Games, 2022) (unboxing; AAR)
This is
such a great game; really four games in one. Each covers as small engagement
(like Valverde), or a portion of a larger action (Miller’s cornfield at
Antietam), and features card-assisted play and a novel chit-draw system. The
action is swift and tense. Brothers at War was the first game I picked for this
list.
6. A Most Fearful Sacrifice: The Three Days of Gettysburg (Flying Pig Games, 2022)
This
game and I have a history. I was going to back the original Kickstarter (I’ had
form with Flying Pig Games by then) but backed off a couple of days before the
campaign closed. When the Second Edition went to crowdfunding, Flying Pig was
no longer supporting overseas pledges, and copies sold out pretty quickly from
the usual purveyors of fine gaming merchandise. When the Second Edition went to
Kickstarter, with access for overseas supporters, I practically put myself in
hoc to secure a copy.
I’ve
been circling around this game for months now. I’ve been meaning to write an
unboxing article – I’ve got most of the photos, but a couple need re-taking – and
start pushing some counters around to get a feel for it, but there’s always
been something more pressing. Putting it on the list should give me the impetus
to unbox and play it before Rock of Chickamauga (Flying Pig Games, 2025)
arrives.
7. Rebel Fury: Battles of the American Civil War (GMT Games. 2024) (unboxing)
This was hands-down my favourite game for 2024. I couldn’t resist the opportunity to pull it out again and write something about it.
8. Imperial Bayonets: We Were Not Cowards – Sedan 1870 (Conflict Simulations Ltd, 2020)
Imperial
Bayonets is a reimplementation of the Library of Napoleonic Battles system
applied to the conflicts of the mid-nineteenth century, in the case of We Were
Not Cowards, the Franco-Prussian War. I bought this along with some other CSL games
before they stopped doing overseas shipping. This war represents a turning
point in the way European countries would engage in battle. This might just get
nudged closer to the front of the list.
9. Panzer Battles, 11th Panzer on the Chir River (MMP/The Gamers, 2016) (unboxing)
The
only WWII entry in the mix. I wanted to have one at least. Also, this will be
my introduction to the Standard Combat Series (SCS). I’ve lived a sheltered
life.
10. We Are Coming, Nineveh (Nuts! Publishing, 2023)
Another
game I bought last year and had grand ambitions of getting it to the table,
only to see it shunted to the back of the queue. Modern conflicts can be a
tough sell to the folks I tend to game with. We Are Coming, Nineveh does have a
solo option, but I’m going to try to hold out for a face-to-face game.
Substitute games
11. By Swords and Bayonets (GMT Games, 2025)
The
latest instalment of the Great Battles of the American Civil War (GBACW) series,
I understand By Swords and Bayonets is now at the printer, so it will probably
ship in the first half of this year. The game has respectable numbers, too, hitting
just over 1,500 preorders on GMT’s P500 list.
12. Drop Zone: Southern France (Worthington Publishing, 2025)
The
story of this game feels like one of those stories about a dog that’s separated
from his its family while visiting the Grand Canyon, but manages to finally find
its way home years later, Drop Zone: Southern France began its existence on GMT’s
P500 list in June 2020, but it languished in the low 300s from memory before it
was pulled in December of that year. In 2021, Worthington Publishing listed
Drop Zone in their intended print list for the year (on the back of designer
Dan Fournie’s 1944: Battle of the Bulge (Worthington Publishing 2020),
but the game didn’t make the queue until its successful Kickstarter campaign last
year. The most recent news is that the printed games are crossing the Pacific Ocean
as I write, and fulfillment should begin in the next month or two.
-----
When I
set out to do this list, I thought it would be easy. I’ve been working on
reviews for a couple of the final picks and wanted to get an extra play or two
in before finishing them. A couple of others I’ve played but didn’t feel like I’d
spent enough time with them to write anything worthwhile about them. The rest
are fairly new, but I’ve been keen to get them to the table. In short, I’m looking
forward to all of them.
The
other half of the tale is all the games that didn’t make the cut. But that will
be a story for another post.
Nice list!
ReplyDeleteThat is a great list.
ReplyDeleteJohn, I can help you tick off A Most Fearful Sacrifice. Such a beast of a game would look glorious on my large table.
ReplyDelete