Earlier today, A Fast
Game reached a significant milestone. Sometime after midday
local time, the blog reached 50,000 views. It’s currently a week shy of its two-year,
nine-month anniversary (I began the project on January 31, 2023, posting my
first entry that day after spending the previous fortnight before that writing
or sketching out the first half-dozen posts).
Over the last two and three-quarter years, I’ve
written a variety of subjects related to specific wargames or wargaming in general.
In that time, I’ve posted 220 pieces and I usually have at least three in
various states of incompletion at any given moment. I used to post reviews and
some unboxings to one or another relevant group on Facebook, but I haven’t bothered
with that in some time (though I still link AARs of games from my Ten Wargame Challenge to idjester’s Facebook group). I usually don’t go out of my way to promote A
Fast Game; the folks at GMT Games are gracious enough to link reviews and unboxing posts to the product
pages, but most publishers are only interested in YouTube content, which is
fair enough because, as Carboard Commander mentioned in a recent livestream, nobody reads blogs
anymore.
One of the things I'm working on at the moment is an unboxing of this two-game pack,
so of course I'm going to spend a couple of paragraphs on the significance
of the cover illustration.
Except apparently, they do. Or maybe I have a core
fan-base of twenty-or-so loyal folks who have each visited the blog 2,500 times.
Honestly, I don’t know. A Fast Game isn’t monetised, so I don’t have access to
the super-duper analytics tools that I would otherwise be able to use, just raw
numbers and a national breakdown that’s pointless when maybe 80% of readers are
using VPN software (apparently, we’re big in Mexico).
I don’t have sponsorship arrangements with any store
or publisher. I don’t seek out or accept free review copies. I’ve paid for
every game that has appeared on the blog (often bought second-hand, but I’m
always up-front about that). I only write about the games I have either really
enjoyed or that do something worth mentioning, and probably really well. And I try
to write about games the way I want to write about them, highlighting the
things that interest me. I was never certain there would be an audience for the
kind of things I post, but apparently there is. To the tune of 50,000 views in less
than three years.
So, to my readers – both the regulars, the
less-frequent visitors, and the newcomers – I want to say a most sincere thank
you. When I started A Fast Game and I was only hitting a hundred views every
other month or so, I decided I was going to keep writing so long as I was
enjoying the process. Being a bit of a data-wonk, numbers like this give me an endorphin hit, but it’s
still true, and I'm still enjoying it.
In the time I’ve been writing A Fast Game, the one
thing that gave me the biggest thrill was when I was researching the feature on
publishers’ attitudes to wargame awards; a designer/publisher who had a couple of games
about the French and Indian War under his belt wrote me to complain that I’d
cost him money – he’d been reading
through the blog, and my review of 1759: Siege of Quebec (Worthington Games, 2022) made him go and order a copy.
For me, that alone is enough of an endorsement to
keep talking up games I think are worth the trouble. Writers have to write, but
it’s always nice to think we're writing for an audience.
Congratulations. Your blog is one of a handful that I check, and perhaps one of only two I actually always read. Keep up the great work. John
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