Things
have been a little busy lately, with family crises and other impositions on our
time, but T and I managed to carve out a couple of hours to play the Gaugamela
scenario from Commands and Colors: Ancients, Expansion 1: Greece and the Eastern Kingdoms (GMT Games, 2006). As it turned out, we didn’t need two
hours. Set up always takes a little time, but once we got into the game, things
moved apace, and with another ahistorical result.
I took
the role of Alexander for a change, and T played the Persians under Darius.
Blood was spilt in the second round; the first three banners were scored by T
on my left flank, sweeping up some of my Light troops. The scenario has a seven-banner
victory threshold, and by the fourth round, T had swept around to my right
flank with his cavalry, and now held four banners to my one.
Mid-game
I made some gains, including miraculously dispatching his War Elephants in the
centre with a volley from my light bow (in truth, I was hoping for retreats,
rather than hits, for the chance to maybe thin out the adjacent units, but I
was happy to take the point).
The parlous state at the end of the fourth round. |
The elephants vanquished. |
Blows
continued to be exchanged, until a Leadership Centre order allowed me to bring
Alexander, with his Companion Cavalry and another medium cavalry unit, up
through the centre to meet Darius and his infantry. The blow was swift and
bloody, and Darius’s supporting units were cleared from the field of battle,
earning me the two banners I needed to close the gap between our scores. Darius
– true to history – fled, joining up with an Auxilia unit which, by happy
chance, happened to be in the path of the Persian leader’s escape.
Darius escapes. |
The
banners held were now even, at six a piece. My next action, already selected
(Three Units Center), was at hand. Then, treachery! T played an Order Light
Troops, allowing his Auxilia to destroy the Cavalry unit accompanying Alexander’s
Companion Cavalry. It was the second time in the game that a Light unit had
completely destroyed a superior unit in a single blow, and proved the winning
play for Darius, who presumably made his departure in the midst of the battle’s
confusion.
End state: Persian win, 7 banners to 6. |
T and I
are fairly evenly matched at Commands and Colors: Napoleonics (GMT
Games, 2010), mostly by dint of playing nearly all the published scenarios at
least twice. One or the other of us may have a winning streak for three or four
weeks, but overall I’ll only best him around fifty percent of the time. Neither
of us have as much experience with C&C Ancients, and until this year, all
of that experience has been with various Roman situations, but after a disproportionately
high win-rate on my side, the scales are balancing for Ancients as well. A
victory is a victory, but a tight game, well fought on both sides, is the most
satisfying game, win or lose. At just eight rounds – sixteen orders between us –
Gaugamela was nasty, brutish, and short, but very satisfying.
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