Finally, we reach game six of Napoléon 1806 (Shakos, 2019). T came by tonight, ready to overwhelm the Prussian forces with his superior tactical skills. Well, that didn’t happen.
For a
game that meant a milestone personally, it was a lacklustre affair. T had been out
for a work dinner at a really nice Italian place a couple of blocks from our
place, so he parked in our street and walked there, then texted when he was on
his way. I’d already set up as much as I could, but had gone with free set-up
and offered T the French (I think I may have only played the French in this
game once, and never with free placement, but it was likely to be the last time
we played this for a while – I’m keen to get Napoléon 1807 (Shakos 2020)
to the table when we try this system again), and T really likes playing the
French.
On the
night, the French were lethargic out of the gate. I can’t speak to the set-up
as the blocks are hidden, except to say that T had grouped many of his units in
threes, severely reducing their possible movement. Even with the free
placement, as the French, the options for positioning your troops still leave a
lot of ground to cover between your troops starting point and objectives that
will most likely win you the game (the citadels, Erfurt, Halle and Leipzig).
Add to this some disappointing movement card-draws, and two successive rounds
of Rain, and T’s inherent dislike of accruing too much exhaustion, and a French
loss was a foregone conclusion by the end of the fourth round.
To his
credit, his French did try to run the wide circuit to the west, up through the forests,
feinting at Erfurt, then driving hard to Halle and maybe Leipzig. Twice T had actionable
cards to support this ambition, allowing a second movement on a unit, even if
it had already been activated in that turn. The first time T tried to gain the
advantage of that rather powerful card command in turn 5, his intentions were when
I played my Cancelled Orders reaction card. The second time in the following
turn, his movement point draw was a single point. Because he had two units and
had declared for both of them to be ordered, neither formation was able to make
any distance.
Battle is engaged. |
I’d
planned a response to an expected drive up my Centre Left (the eastern third of
the board). I had a couple of weaker unit at pivotal chokepoints to slow T’s
progress, and the bulk of my forces in positions where they could feasibly
respond to breakthroughs by the French. I had a single cavalry unit skulking
around the southern forest near Bamburg, and suspected that T had place most of
his cavalry screen around Bamburg to project a show of strength (he had). It
turned out, he had left Napoleon and Augereau in Bamburg, a lamentable action considering Napoleon adds an extra card in combat and costs no extra points for movement.
At the
end of the game, I'd only just managed to place formations in Halle and Leipzig, but one was already low strength and the other had been reduced to a single block in repeated attacks from a determined enemy. Late in the game, T
stopped trying to pound me where I’d set up my forward defensive line and run a
couple of individual units up the far eastern track, which was virtually
undefended; if he’d chosen this course earlier He may have been in a position to
romp past me and take the twin citadels. T’s wide-ranging formations running desperately
up the western courses were within six positions of Halle – if his gamble had
worked Prussia would have lost Halle and possibly Leipzig as well. But it wasn’t
to be the case.
Even if
he had, taken Halle and Leipzig, the French would not have gained the points
necessary to win the game. The French need to either destroy the majority of the
Prussian formations while retaining the bulk of their forces, or they need to
make concerted efforts to take all three of the northern citadels while
retaining Bamberg. That is the surest way to a sudden death victory for
Napoleon.
I can’t
blame T too harshly for his not bringing his best game; he’d come directly from
a work function to a reasonably serious operational level wargame, and if the
situation was reversed, I wouldn’t be confident of offering much of a contest
myself. Maybe I should have set up a simpler or more familiar game. (Another
bout of Commands and Colors: Napoleonics (GMT Games, 2010), perhaps. On
his worst night, T can still snatch a C&C victory about half of the time.)
I’ve
had to spend ever more time on a project I’m not at liberty to write about just
yet, but I hope to get a review of Napoleon 1806 up I the next couple of weeks.
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