This marks my fiftieth post for A Fast Game…,
and the six-month anniversary since I began blogging again after a rather
extended hiatus. What started as an attempt to hold myself accountable to a
self-set 6x6 challenge – six hereto unplayed games played six times each – has grown
into something I didn’t anticipate.
Source: Wikipedia Commons |
In the beginning, my intention was to write up a
post or two a week, describing my 6x6 games and whatever else I’d been playing,
then writing up a more in-depth review of a game after I’d played it six times.
That was it.
Maybe two months into writing it, the blog began to change direction.
I had ideas about wargames, things that had been bubbling way in
the back of my head for a while, and suddenly I had an outlet. I’ve become more
serious about what I post, and am more conscious of posting at least twice a
week, and more often when time permits. Blogging has become a wargaming-adjacent hobby
Now I’ve posted nine reviews – easily the most
popular component of the blog – and six “Stripped Down for Parts” unboxings,
the second most popular addition. I write these State of Play pieces at least
weekly, mostly to capture my thoughts regarding what I’ve played that week as a
mnemonic device. Barely anyone reads them, but that doesn’t worry me; I really
write these for myself, and writing them as a play-journal has encouraged me to
branch out into further reviews and the unboxing photo-essays. I know some of
the folks from Wednesday group read the occasional one, usually when pictures
are involved. This is primarily a board wargaming blog, but if the opportunity
arises, I’m happy write about a minis game, mostly to show off the hardware (B
owns some truly spectacular miniatures).
I have a dozen or so more reviews I want to
write up just as soon as I’ve played through the games a few more times; seven
Charles S. Roberts Award winners and nominees, and a handful of other noteworthy
games, and well as the remaining five 6x6 games I haven’t yet considered. I don’t
believe in reviewing a game on a single run-though where I can. I take the Women’s
Weekly Test Kitchen approach to reviewing; cooks in the test kitchen would bake
a new recipe it at least three times to be sure it would provide the same result
every time. I want to give a game a couple of goes before I’m willing to pass
judgement on it.
I don’t want to commit myself to a schedule, but
I’ve made a broad list of the games I’d like to get to reviewing in the next
six or so months. I’ll be giving priority to the 6x6 and CSR Award recipients
and nominees, but I’ll pepper these with games I think deserve some attention.
I’ll still do the Stripped Down for Parts posts sometimes, and I’m looking forward
to presenting some designer interviews in the not-too-distant future as well.
Six months ago, when I started this project, I
wondered if I’d have the time and the impetus to keep it up more than a few
months. Even though my 6x6 goal is flagging a little, A Fast Game has grown
into something separate from that. I’m looking forward to a busy next six
months.
_________________
Review prospectus
What follows is a list of the games I have
short-listed for review. I’m hoping to get to all of these in the next six or
so months, with Stripped Down for Parts treatments for the pretty ones. No promises, but it there's something in particular you'd like to see reviewed, mention it in the comments.
6x6 games
for review
This War Without an Enemy (designer: Scott H. Moore)
French and Indian War, 1757-1759 (designers: Mike
and Grant Wylie)
Napoleon 1806 (designer: Denis Sauvage)
Great War Commander (designers: Roger Nord and
Pascal Toupy)
Brief Border Wars (designer: Brian Train)
Charles S. Roberts Award winners and nominees
Skies Above Britain (designers: Jerry White and
Gina Willis)
Flashpoint: South China Sea (designer: Harold
Buchanan)
2 Minutes to Midnight (designer: Stuart Tonge)
Fire & Stone: Siege of Vienna 1683 (designer:
Robert DeLeskie)
Almoravid: Reconquista and Riposte in Spain,1085-1086 (designer: Volko Ruhnke)
Undaunted: Stalingrad (designers: David
Thompson and Trevor Benjamin)
Into the Woods: The Battle of Shiloh, April 6-7, 1862 (designer:
Richard Whitaker)
CSR Award-related reviews already posted:
- Caesar! Seize Rome in 20 Minutes! (designer: Paolo Mori)
- 414BC: Siege of Syracuse (designer: Maurice Suckling)
- 1569: Siege of Malta (designer: Dan Fournie)
- Plains Indian Wars (designer: John Poniske)
Other games earmarked for review
1759: Siege of Quebec, 2nd Edition (designers: Grant and
Mike Wylie)
The Late Unpleasantness: Two Campaigns for Richmond (designer: Steven Ruwe)
Undaunted: Battle of Britain (designers: David
Thompson and Trevor Benjamin)
A Glorious Chance: the Naval Struggle for Lake Ontario during the War of 1812 (designer: Gina Willis)
Salerno ’43 (designer: Mark Simonitch)
Banish the Snakes: A Game of St. Patrick in Ireland (designers: Kevin McPartland
and Jerry Shiles)
The Barracks Emperors (designers: Wray Farrell
and Brad Johnson)
Task Force: Carrier Battles in the Pacific (designer: Ginichiro Suzuki)
Plantagenet: Cousins’ War for England, 1459–1485 (designer: Francisco Gradaille)
Brothers at War: 1862 (designer: Christopher Moeller)
Barbarians at the Gates (designer: Kris Van Beurden)
Just found your blog. I've started reading it from the beginning. Enjoying it immensely. I'm glad you've kept it up . Nice to get an Australian perspective. I wanted to ask how do you regularly buy games down here at the bottom of the world? I find postage is a killer.
ReplyDeleteHi, and thanks for reading. As for acquiring games, I've been playing games a lot longer than I've been blogging about them. I started writing mostly about stuff that was new to me, but I've realised recently that people still like to read about older games as well, even if they're out of print of harder to get.
ReplyDeleteAs for buying new games, you're absolutely right - shipping is a killer. Noble KNight Games is probably the cheapest for shipping to Australia from the US, but they've had to put there shipping rates up with Fedex no longer offering FIMS (I forget what it stood for, but it involved routing packages though Sweden - it would add a couple of days but was about 40% cheaper; alas, not any more).
I get some games directly from the publisher (usually GMT, Worthington or Compass in the US, Hexasim in France). My brother in law, T, travels to the US once or twice a year, so I'll sometimes get a couple of games shipped to his hotel while he's there.
I also buy locally (well interstate' there are no good FLGSs in Adelaide, not for wargames at least. I'm on a pretty tight budget these days, so I don't get things a often as I used to.
I should write a post about this. If there's anything you want to know specifically, you should be able to find my email in the About Me tag, or you can look me up on Facebook.